====== Created Using Wizards of the Coast D&D Character Builder ====== Hektor, level 3 Human, Warlock Build: Scourge Warlock Eldritch Blast: Eldritch Blast Constitution Eldritch Pact: Infernal Pact Background: Tymanther (Tymanther Benefit) FINAL ABILITY SCORES Str 10, Con 20, Dex 10, Int 14, Wis 8, Cha 11. STARTING ABILITY SCORES Str 10, Con 18, Dex 10, Int 14, Wis 8, Cha 11. AC: 16 Fort: 18 Reflex: 16 Will: 14 HP: 42 Surges: 11 Surge Value: 10 TRAINED SKILLS Athletics +8, Thievery +6, Bluff +6, Arcana +8, Insight +5 UNTRAINED SKILLS Acrobatics +1, Diplomacy +1, Dungeoneering, Endurance +6, Heal, History +3, Intimidate +1, Nature, Perception, Religion +3, Stealth +1, Streetwise +1 FEATS Human: Action Surge Level 1: Implement Expertise (Rod) Level 2: Killing Curse POWERS Bonus At-Will Power: Eyes of the Vestige Eldritch Blast: Eldritch Blast Infernal Pact: Hellish Rebuke Warlock encounter 1: Vampiric Embrace Warlock daily 1: Flames of Phlegethos Warlock utility 2: Fiendish Resilience Warlock encounter 3: Fiery Bolt ITEMS Rod of Draconic Fury +1, Leather Armor of Cleansing +1, Amulet of Elegy +1, Leather Armor, Adventurer's Kit, Rod Implement ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Motivation: avenge his family’s death
Hektor’s family was killed by Asmodeus when he was still a child. He grows up to be a thief. When he is 24 years old, he has a dream showing what happened to his family. A supernatural figure in the dream also instructs him to fight for the good, and that a deva in a far-away village would guide him in his journey. Hektor sets out to eliminate evil and avenge his family’s death.